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iControlPad gamepad heads to production, warms hearts
iControlPad gamepad heads to production, warms hearts
Apple's claims that the iPhone is a console might carry a bit more weight if the thing had, you know, some physical inputs. Touchscreens and tilt sensors are great, but without at least a couple of buttons and a D-pad it's kind of a hard sell to your average gamer. Inputs are exactly what ...
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iControlPad iPhone Gamepad Case Is Actually Coming [Gamepad]
Gizmodo — Zodttd says iControlPad, one of the iPhone gamepad cases that we saw a few months ago, is actually heading to production. YES! Proper controls for iPhone games! The final version will be black, but contain the same layout and button count as the image above. No details on when it's heading to production, but it is, so we're excited. [Zodttd via Engadget] ...

iControlPad goes into production
The Unofficial Apple Weblog (TUAW) — ... Of course time (including a little playtime) will tell whether it works or not -- Engadget thinks they need some official Apple support, but all they'll really need is developer support in the App Store (they say they already have strong support from the jailbreak folks). And of course that depends on lots of things: how it sells out of the gate, how easy it is to implement the buttons, and whether there's a need for extra controls on the iPhone as well. We'll keep an eye on this one -- it'll end up just another silly iPod accessory, or a must-have add-on for iPhone gamers. ...

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