appcubby.com - 2/10/2009
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This post may make a bit more sense in light of my two prior posts: " Financial Realities of the App Store " and " App Store Pricing (It's not a free market!) " With App Store shoppers seemingly hesitant to risk $5+ on a new app, I decided to do a pricing experiment. For a limited time, App ...
appleinsider.com - 2/13/2009
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appleinsider.com —
The Electronic Frontier Foundation has filed requests with
the US Copyright Office to exempt activities from legal...
threats under the DMCA, one of which attacks Apple's secured software business model on the iPhone.
(more)
Apple and EFF argue over iPhone jailbreaking
apple20.blogs.fortune.cnn.com - 2/16/2009
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apple20.blogs.fortune.cnn.com —
Nokia’s Ovi Store . An online app and
media portal that comes “pre-integrated” on Nokia’s ( NOK...
) new N97 (right), but will be available for download on a slew of existing Nokia phones come May. ( link ) Windows Marketplace . Along with a new version ...
(more)
Now everybody has an App Store
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App Store experiment: 99 cents prices don’t work for niche apps
The Apple Core —
... of each app so that users can try before they buy. Barnard also notes that “substantial” updates are coming to each app in the next 60 days which include online backup and sync. Tip: App Cubby blog
Cold Hard Truth of the App Store
TheAppleBlog —
... To give a quick backgrounder, a few weeks back David decided to run all of his apps for 99 cents and let users donate what they thought the apps were worth after using them for some time. Well he’s crunched the numbers, and has now posted his thoughts on the experiment. ...
iPhone developer says 99 cent price point not sustainable
Macworld —
... . It would lower the price of its three apps—Trip Cubby, Gas Cubby, and Health Cubby—(which previously sold for a few dollars each) to 99 cents for a limited time to see what effect it would have on sales. At the same time, it would invite its users to donate more money to the company if they felt that the apps were useful. App Cubby’s David Barnard recently wrote a blog post detailing the results of the experiment : During the 7 days of the experiment, we received $75 in donations, and sales volume shot up enough to make the 7 day experiment essentially revenue neutral ...
App Store Lessons: Set a sustainable price
Infinite Loop —
... The experiment was basically a complete failure. During the week App Cubby ran the experiment, the company received a grand total of $75 in donations. Yes, the sales volume of the company's re-priced offerings did increase, but not enough to offset the lack of donations and increased support responsibilities. ...
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Financial Realities of the App Store | None
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Dear Apple: How About that Premium App Store?
theiphoneblog.com 7/22/2009 —
Just prior to iPhone 3.0 there were rumors that Apple would introduce a Premium App Store which would let high quality apps in the $10 or $20+ range enjoy some breathing room away from the “race to the bottom” pressure of the current ...
5 is the new 10 | None
appcubby.com 7/21/2009 — The App Store is a tough place to do business. In addition to the countless hours I ve spent overseeing the development of the App Cubby apps, I ve also spent a ton of time pouring over the App Store charts, experimenting with pricing and marketing , ...
iPhone developer: App Store rewards "crap" apps
appleinsider.com 1/23/2009 — A software engineer who wrote what he calls a "terrible" and "crap" app in less time than it typically takes to eat lunch has since watched it shoot to the top of Apple's App Store, where it's now generating over $200 an hour ...
Pirates Board Apple's iPhone App Store
blog.wired.com 3/31/2009 —
The iPhone's App Store is becoming an increasingly juicy target for pirates, who have illegally cracked 24 percent of paid applications for free distribution.
Apple's App Store offers about 25,000 paid apps, and almost a quarter have been ...
Apple Previews iPhone 3.0 Software
db.tidbits.com 3/17/2009 — At a special press event at its headquarters today, Apple previewed the new iPhone 3.0 software, which adds the long-awaited push notification capability, support for subscriptions and purchases within applications, and copy and paste, among much else.
The software will be available this ...
Apple's App Store already nearing pace of $1 billion business?
appleinsider.com 3/10/2009 — As Apple's 9-month young App Store redefines the smartphone industry and spawns copycats, actual app sales are approaching a frequency that could see the digital shop become a billion-dollar business before year's end.
App Store Organization: One Problem, Four Current Solutions
theappleblog.com 2/3/2009 — Apple doesn’t want you to find quality apps in the App Store. Yes, I said it. The way the App Store is currently designed, Apple would rather you spend your valuable time discovering apps either by going category by category or making ...
App Store Lessons: the tao of running contests
arstechnica.com 2/12/2009 —
Want to tie your App Store software to some sort of competition? Proceed with care. Ars readers report that Apple has been calling them regarding a new policy on contests related to App Store offerings. It turns out that apps can no ...
High App Spending Points to iPhone Lock-in
db.tidbits.com 3/6/2009 — Recently, the technology research firm ABI released a report about U.S. smartphone application purchases. Surveying 235 customers, the company found that 17 percent of users who downloaded applications onto their smartphones spent upwards of $100 in 2008. That's an astounding figure when you ...
App Store Pick of the Week: XPenseTracker —
Apple Hot News 2/11/2009
When you’re traveling for business, you want to make certain you record all the expenses for which you can be reimbursed. And with XpenseTracker installed on iPhone, you can record those expenses as you incur them. Xpense Tracker provides flexible ...