blog.wolfire.com - 12/30/2008
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Last I checked, Mac OS X had around a 5% market share, and Linux had much less than that (among consumers). I can feel that many PHBs look at this small number and think “5%? Why should I support a whole new platform when I could just blow some more money on brand advertising?” Obviously ...
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Lugaru shows why game devs should support OS X and Linux
The Unofficial Apple Weblog (TUAW) —
... Jeff Rosen of Wolfire Games has an intriguing post up about why developers of videogames like himself should go out of their way to support the OS X and Linux markets. Their game, ...
The Benefits Of Making Games For Macs
Inside Mac Games —
... much is clear. But surely adding an extra 5% is negligible, right? Wrong. Not all five percents are created equal. Im not an economist, just a humble engineer, but let me take a stab at an explanation. From a short sighted, graph reading viewpoint, supporting Mac OS X and Linux directly increased sales by around 122%. However, this seemingly unbelievable number is actually understated. Click over to the site linked below to read the entire blog post. Wolfire Blog: Why You Should Support Mac OS X And Linux Wolfire Software ...
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